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Spirit in the Circuitry

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Devlog

  • Bugfix v1.0.4
    October 11, 2024 by ReikoLupus
    Fixed Doors leading to the Prologue Fixed the Time System using the Wrong Variable, making it so the Virus doesn't Level Up Changed the Timer to be 2 Hours. Fixed the game freezing when entering a Bod... Continue reading
  • Bugfix - v1.0.2
    October 07, 2024 by ReikoLupus
    Fixed a Bug with a door that couldn't be opened, letting the player trapped inside. Fixed a Bug (That I personally broke in last Update), that broke the NPCs capacity to pursue the Player. Fixed a Bug... Continue reading
  • Bugfix - Spirit in the Circuitry v1.0.1
    October 06, 2024 by ReikoLupus
    Salutations! I was pointed out at some Bug that made the game outright unplayable. I agonized for a little while on what could have cause it... Until I found that I had pulled a Switch at the end of t... Continue reading
  • Initial Release - 0.1v
    September 29, 2024 by ReikoLupus
    This release was made so close to the deadline of the Jam, that it has gone through 0 Playtest. I do NOT recommend playing it until after I manage to get some damn sleep, and then go do Playtesting an... Continue reading
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